Merlin Posted September 1, 2016 Posted September 1, 2016 What effect does the particle size of MgAL have on star formulations? I have a quantity of -325 MgAL but not -200 or -230 etc. Can -325 but substituted for example in the following. 0.18 Potassium perchlorate0.45 Barium nitrate0.10 Red gum0.09 Parlon0.14 Magnalium, 230-mesh0.04 Dextrin
OldMarine Posted September 1, 2016 Posted September 1, 2016 The smaller the MgAl mesh, the quicker the star burns is what I've been told. I know this is true with strobes.
mabuse00 Posted September 1, 2016 Posted September 1, 2016 Absolutely no problem. They will burn faster. With 200mesh a lot of stars show a very slight tail of magnalium sparks, with the 325 they wont, what some might consider a slight advantage.
Merlin Posted September 1, 2016 Author Posted September 1, 2016 Thanks guys! Upon further pillaging I came across some-200 to -325. This year I am going by the book- no more shortcuts. I think when we see a really great shell it is either because someone is going by the book or because they wrote the book.
Fulmen Posted September 1, 2016 Posted September 1, 2016 The effect will depend on the type of star. For a straight metal-fueled star you can expect increased burn rate and a cleaner burn. But for other stars like strobes, glitter, dragons eggs etc. the effect can be much more significant. As for changing comps to suit your supplies i think it's ok as long as you don't over-do it. You can never duplicate someone else work perfectly, so some tweaking must be expected. A slight change like this isn't going to skew the result entirely. But your reasoning is sound, there is often countless hours of experimentation behind a published recipe.
braddsn Posted September 5, 2016 Posted September 5, 2016 The finer the MgAl, the faster and brighter the star will burn. Of course we want brighter right? BUT...... with brighter it also burns faster, so we find a nice middle ground which is 200-325. Another thing to note: If you use MgAl larger than 200, then the star not only burns slower, but becomes more difficult to light. I made a batch of white flitter comets once with 80 mesh MgAl. I did it because I was out of -230 and the 80 was all I had laying around. I thought it would only affect the burn rate. I was WRONG. I could not get enough prime on them to get them to light consistently. It was a waste of comp. So I recommend following the recommended mesh sizes in the formulas. I use 200-325 for nearly everything.
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